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Metaverse Game Studios, Inc.

Senior/Mid 3D Environment Artist (Europe - MENA)

Posted 15 Days Ago
Remote
Mid level
Remote
Mid level
As a Senior Environment Artist, you will create high-quality sci-fi 3D environment assets, integrate them into Unreal Engine, and collaborate with the Art Director to ensure consistent art style while optimizing assets and troubleshooting issues.
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Metaverse Game Studios, Inc

St. Petersburg, Florida USA/ Remote

Metaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.
If you are up to a challenge and want to deliver unforgettable RPG experiences to players around the world, our family is ready to welcome you!

PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.

The Angelic Game

Angelic combines turn-based strategy combat with a narrative RPG, all backed by a collaboratively crafting science-fiction setting thanks to blockchain technology. Get ready to shape a massive conflict in the dark and compelling universe of Angelic.

It will not be an easy journey, and each action will have deep echoing repercussions. But don’t worry, you won’t have to do it alone.

PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.

Job Description

As a Senior Environment Artist you will be responsible for creating high-quality believable Sci-Fi 3D environment assets for production.


Responsibilities:

  • Creation of high-quality, 3D environment assets and textures
  • Integration of 3D assets into Unreal Engine
  • Collaboration with the Art Director and Lead Environment Artist to maintain consistency on the art style
  • Ensure performance and technical quality of 3D environment assets
  • Optimization of assets to fit technical requirements
  • Identify and troubleshoot problems and provide solutions
  • Cooperation with other departments of the studio


Skills & Requirements

  • A minimum of 4 years’ experience as an Environment / Props artist in game development
  • Great understanding of next-gen (PBR) asset creation workflows
  • A keen eye for composition, shape, color, and detail
  • Very good skills in Blender, Maya, 3DS Max, Zbrush, and Photoshop
  • Solid hard surface and organic modeling skills
  • Being able to create modular/reusable environment assets 
  • Strong texture creating/painting skills on softwares like Substance Designer/Painter
  • Being able to adapt realistic sci-fi art style
  • Ability to manage environments from creating layouts to the detailed and finished product
  • Unreal Engine blueprint (visual scripting) and material/shader knowledge
  • Unreal Engine lighting skills
  • Ability to manage your own time and work within deadlines
  • Great communication skills and being a team player
  • AA+ game experience
  • Fluent in English, both verbally and written

If you are interested in creating something new in game development space, this is your chance to be part of something huge! Apply now and get the inside scoop on our new and exciting game IP!
This new opportunity and experience we're offering could be the open door you've been looking for to a new universe for you.

Diversity and Inclusion

Diversity and inclusion are very important for us. The creative potential and hard work of all our team members is what matters to us. You can be anyone or even any-thing, and as long as you're helping us create this amazing product we all love, you're more than welcome in our team. Moreover, diversity brings out creativity and it's valued and cherished at Metaverse Game Studios.

Top Skills

3Ds Max
Blender
Maya
Substance Designer
Zbrush

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